Virtual Reality
Creating VR Environments
With society becoming increasingly more dependent on digital technology, online platforms have the ability inspire growth and trigger change. There have been huge developments in the way information is communicated. The two-dimensional digital world we know has the potential to take on new forms that will communicate content better. This project enabled me to explores this in more depth.
Project Overview
Role: Designer and Developer
Timeline: 5 months
Development scale: Independent project
Go live: August 2021

Still from Virtually Immersed
Project Overview
3D Digital Platform
This project uses Virtual Reality to highlight a different way to experience a online platform. Its aimed to be a exploration in 3D environments can show information, imagery and content by using technology in new ways.
The end goal was to have a series of outcomes (made through code) that interact with the viewer in new ways and to communicate through our largest visual communicator, the internet.

Three-dimensional Landing Page Showcasing the Final Series
Background Research
Communicating ideas and concepts
The developing concept of making the settings three-dimensional lead me to research and explore the different methods/mediums surrounding virtual reality.
I took inspiration from Olafur Elission Your Uncertain Archive, the environments made by developers on the platform Three.js and lessons gained from relatives who work in code.

Olafur Eliasson - Your Uncertain Archive
Material Enquiry
Communicating different languages
To create a virtual environment this project made use of JavaScript libraries such as three.js, Node.js, HTML, sound layering and image rendering platforms like Blender. The process of creating in alternative platform opens up new creative possibilities in this style of visual communication.

Javascript used to create Stepping Squares

Still from the Layered Sound file on Stepping Squares
Final Environments
Communicating ideas and concepts
The final outcomes of this project consisted of three coded VR environments. Each acts as a doorway into a virtual experience, aiming to start a conversation with the viewer around imagined, immersive and unordinary digital experiences.
Explore each below.